I joined NVIDIA as a Senior Solutions Architect. Go Team Green!
    Our paper ‘MorphFader: Enabling Fine-grained Controllable Morphing with Text-to-Audio Models’ is accepted for publication at ICASSP 2025!
    Our paper ‘Example-Based Framework for Perceptually Guided Audio Texture Generation’ is accepted for publication at IEEE TASLP (IEEE/ACM Transactions on Audio, Speech, and Language Processing)!
    Our paper ‘Sound Designer-Generative AI Interactions: Towards Designing Creative Support Tools for Professional Sound Designers’ is accepted for publication at CHI 2024!
    Grateful to have received a ‘Special Recognition for Outstanding Reviews’ for my review of a paper at CHI 2024!
    Happy to report that we were placed 3rd (rank) in the DCASE Task 7 Foley Sound Synthesis Challenge!
    Our paper ‘Towards Controllable Audio Texture Morphing’ is accepted at ICASSP 2023.
    I feel fortunate and thrilled to be a recipient of the prestigious SIGCHI Gary Marsden Travel Award.